Thursday, 31 January 2008

fruits of labour

Well this is my attempt at two apples at a rather odd shaped pear. The apple on the right is a perfectly formed granny smith grown in a particularly nice part of France, especially for a fruit and vegetable competition. The apple on the left is of the ‘Essex Chris Cook’ free range variety, grown for nothing more than the purpose of feeding me, however, it is of such quality that I am now considering letting it grace the shelves of Tesco, or if it is lucky, Morrisons.

All these fruits were created from spheres that were converted to editable poly’s, the vertices were then manipulated with soft selection activated to deform the original sphere and a mesh smooth was the applied to the poly. To finish it off with a material, a green and brown 'noise' map was added to the ‘diffuse map’ section and a 'speckle' was added to the bump map.

3 comments:

Lisiang said...

Yet again I don't think I can criticise your skills in 3DS Max (or any software for that matter)!

I like how you made the fruits have a shine to them, and how you have added materials for a nice finished effect. Very nice use of lighting also.

Jo Bowman said...

Good lighting affects and shadows - keep up the good work.

Anonymous said...

Good job! I particularly like how the apple on the far left has been modelled.

The materials are really good. Usually the surface can appear quite false when creating a glossy surface, but you’ve created a shininess that is spot on.